Brick breaker

Aim with a drag and shoot a burst of balls that bounce off the walls and the blocks. Every hit takes one off the number, and if a row reaches the limit, the game is over.

Aim and shoot the balls to break the blocks. If a row reaches the limit at the bottom, you lose.

Tips
  • Drag over the play area to aim, or change the angle with the arrow keys. Space shoots.
  • Each ball bounces off the walls and the ceiling: look for angles that pass through several blocks.
  • At the end of each turn a new row comes down, the block numbers go up, and you gain a ball.
  • Blocks marked +1 give you an extra ball when you break them.
Step by step

How to use it

  1. Aim by dragging over the play area, or change the angle with the left and right arrow keys.
  2. Shoot the burst with the space bar, Enter, or the Shoot button.
  3. Each ball that hits a block takes one off its number. When it reaches zero, the block disappears and you score a point.
  4. At the end of the turn a new row comes down and you gain a ball. Use Speed up if the balls take a while to come back.
FAQ

Frequently asked questions

How do you play this brick breaker game?

From the bottom, you shoot a burst of balls at the angle you choose. The balls bounce off the walls, the ceiling, and the numbered blocks. Each hit takes one off the block’s number, and when it reaches zero the block disappears and scores a point.

When does the game end?

When a block reaches the row marked as the limit at the bottom. The limit zone is striped and labeled, so you get a one-turn warning before a block gets there.

How do I aim well?

Drag over the play area to point your shot: a dotted guide line shows you the path up to the first bounce. You can also fine-tune with the left and right arrow keys or with A and D. The better the angle, the more blocks each ball hits.

What are the Speed up button and the extra ball for?

Speed up multiplies the speed of the simulation when the balls take a while to come back, without changing the result. You earn an extra ball at the end of every turn, and some blocks marked +1 give you another ball when you break them.

Can I play on my phone?

Yes. Drag your finger over the play area to aim and use the Shoot button, which is big enough for touch. The page does not scroll while you aim.

Is my best score saved?

Yes. When each game ends, your blocks broken and your best score are saved in your browser’s local storage, along with the chart of your last games. You can play as many times as you like.

How to play brick breaker

The game is played in turns. On each turn you aim the cannon, shoot all your balls, and wait for them to come back. The balls bounce off the walls and the ceiling, and every hit takes one off the number of the block they touch. When the number reaches zero, the block breaks and scores a point. When the turn ends, the blocks move down one row, a new row with higher numbers appears, and you gain a ball.

The limit row

At the very bottom there is a striped band: the limit row. If a block reaches it at the end of a turn, the game is over. You get one full turn of warning from the moment a block enters the second-to-last row, so manage your shots and clear that column in time.

Strategy: look for long bounces

  • An angle that crosses several columns hits more blocks than a nearly vertical shot.
  • The side walls multiply the bounces: aim toward one side to cross the screen.
  • Do not spend all your balls on one column; each turn adds a row, so it pays to spread the damage.
  • Blocks with only a few hits left break fast: use them to chain breaks and open up gaps.

The cannon and the guide line

The dotted line shows how far the first bounce goes. Because the balls also bounce off the ceiling, a steep shot comes back down on a different side. Trying different angles is the best way to find the bounces that pay off most. The Speed up button only brings the end of the turn closer; it does not change the path.

Numbers and colors

The number on the block is always the main information: it tells you how many hits it has left. Color and a side bar support the reading but never replace it, so you can play even if you have trouble telling colors apart.

Updated on October 2, 2026